“One more” Starling post coming soon


I’ve been pretty busy the last two weeks so I haven’t had time to update this blog but things will hopefully change during the next weekend. So far I’ve been mainly focusing on the performance issues of the Starling framework in Flash 11 but the next post will be about handling the Stage3D “device loss” which results an application crash if not handled properly. More about that before the end of this week!

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